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Encode::Encoding - Encode Implementation Base Class
package Encode::MyEncoding;
use base qw(Encode::Encoding);
__PACKAGE__->Define(qw(myCanonical myAlias));
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As mentioned in Encode,
encodings are (in the current implementation at least) defined as objects. The mapping of
encoding name to object is via the %Encode::Encoding hash. Though you can
directly manipulate this hash, it is strongly encouraged to use this base class module and add
encode() and decode() methods.
You are strongly encouraged to implement methods below, at least either encode() or
decode().
- ->encode($string [,$check])
-
MUST return the octet sequence representing $string.
- If $check is true, it SHOULD modify $string in place to remove the
converted part (i.e. the whole string unless there is an error). If perlio_ok() is
true, SHOULD becomes MUST.
- If an error occurs, it SHOULD return the octet sequence for the fragment of string
that has been converted and modify $string in-place to remove the converted part
leaving it starting with the problem fragment. If perlio_ok() is true, SHOULD becomes
MUST.
- If $check is is false then
encode MUST make a "best
effort" to convert the string - for example, by using a replacement character.
- ->decode($octets [,$check])
-
MUST return the string that $octets represents.
- If $check is true, it SHOULD modify $octets in place to remove the
converted part (i.e. the whole sequence unless there is an error). If perlio_ok() is
true, SHOULD becomes MUST.
- If an error occurs, it SHOULD return the fragment of string that has been converted
and modify $octets in-place to remove the converted part leaving it starting with the
problem fragment. If perlio_ok() is true, SHOULD becomes MUST.
- If $check is false then
decode should make a "best
effort" to convert the string - for example by using Unicode's "\x{FFFD}"
as a replacement character.
You do not have to override methods shown below unless you have to.
- ->name
-
Predefined As:
sub name { return shift->{'Name'} }
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MUST return the string representing the canonical name of the encoding.
- ->new_sequence
-
Predefined As:
sub new_sequence { return $_[0] }
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This is a placeholder for encodings with state. It should return an object which
implements this interface. All current implementations return the original object.
- ->perlio_ok()
-
Predefined As:
sub perlio_ok {
eval{ require PerlIO::encoding };
return $@ ? 0 : 1;
}
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If your encoding does not support PerlIO for some reasons, just;
- ->needs_lines()
-
Predefined As:
If your encoding can work with PerlIO but needs line buffering, you MUST define
this method so it returns true. 7bit ISO-2022 encodings are one example that needs
this. When this method is missing, false is assumed.
package Encode::ROT13;
use strict;
use base qw(Encode::Encoding);
__PACKAGE__->Define('rot13');
sub encode($$;$){
my ($obj, $str, $chk) = @_;
$str =~ tr/A-Za-z/N-ZA-Mn-za-m/;
$_[1] = '' if $chk; # this is what in-place edit means
return $str;
}
# Jr pna or ynml yvxr guvf;
*decode = \&encode;
1;
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It should be noted that the $check behaviour is different from the outer public
API. The logic is that the "unchecked" case is useful when the encoding is part
of a stream which may be reporting errors (e.g. STDERR). In such cases, it is desirable to
get everything through somehow without causing additional errors which obscure the
original one. Also, the encoding is best placed to know what the correct replacement
character is, so if that is the desired behaviour then letting low level code do it is the
most efficient.
By contrast, if $check is true, the scheme above allows the encoding to do as
much as it can and tell the layer above how much that was. What is lacking at present is a
mechanism to report what went wrong. The most likely interface will be an additional
method call to the object, or perhaps (to avoid forcing per-stream objects on otherwise
stateless encodings) an additional parameter.
It is also highly desirable that encoding classes inherit from Encode::Encoding
as a base class. This allows that class to define additional behaviour for all encoding
objects.
package Encode::MyEncoding;
use base qw(Encode::Encoding);
__PACKAGE__->Define(qw(myCanonical myAlias));
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to create an object with bless {Name => ...}, $class, and call
define_encoding. They inherit their name method from Encode::Encoding.
For the sake of speed and efficiency, most of the encodings are now supported via a compiled
form: XS modules generated from UCM files. Encode provides the enc2xs tool to achieve
that. Please see enc2xs
for more details.
perlmod, enc2xs
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